- Fixes rewards not working for some players with base buildings at max level.
- Fixes some boss levels being incorrectly protected by shields.
- Other minor bugfixes.
- Slingshot added! Throw your cannons over the pit during some battles.
- Improvements to the end of a battle flow if you didn't break all the opponent's shields.
- Visual and logic improvements for the Base Builder.
- Season Spring 3 is in the air!
- Several bugfixes and improvements.
- New exciting content for Spring Season 2!
- Improvements to Transformers-related content, including an achievement trophy for players completing the season.
- Some new gate variants added to levels.
- Added support for upcoming features.
- Several bugfixes and improvements.
Technical release
- Improve game memory usage
- Preparations for the Easter Event!
- Splash screen update with Bumblebee.
- Several improvements to Space Race events.
- Balancing improvements to some features.
- Technical improvements to the game.
- Many bugfixes and optimizations.
Technical release
- Some tracking fixes.
- New exciting content for the Spring season.
- New game mode with brand new levels, and a narrative component.
- New icon.
- Several bug fixes and improvements.
- New blueprints system to unlock cards.
- Partial release of a new Base Builder system for your mobs!
- Added new levels.
- Many other bugfixes and improvements.
- Fixes a bug where timers would incorrectly restart in the Valentine's event.
Technical release!
- Fixes a bug that prevented some players from claiming invite codes
- Reverts event buttons to their previous size and shape
- Fixes a bug that incorrectly boosted Piggy Race progress for some players
- Many other small bugfixes and improvements
New game mode: Clear the path!
- We are making Big Blob a bit more powerful. Thank you for the feedback!
- New event in testing: Space Race!
- Friend Invites in testing.
- Fixed a bug where Personalized Offers were incorrect for some players.
- Improved the stability of purchases on Android.
- Many other bugfixes and technical improvements.
- New game mode: Clear the path!
- We are making Big Blob a bit more powerful. Thank you for the feedback!
- New event in testing: Space Race!
- Friend Invites in testing.
- Fixed a bug where Personalized Offers were incorrect for some players.
- Improved the stability of purchases on Android.
- Many other bugfixes and technical improvements.
Update recommended: Important stability update!
- Fixes a problem where the holiday avatar was not awarded correctly to some players.
- Important stability improvements for our purchases workflow!
- Size optimization: Mob Control uses a lot less storage now.
- Beta: New boss game mode.
- Tons of smaller (but important) bugfixes.
- Getting everything ready for this Holiday Season! A brand new Champion and an exciting special event, starting on December 13!
- Improved the animations for Stardust Challenge, Gold Rush, and Card Mayhem so they are faster and interrupt less.
- Improved the game splash screen and reduced over 2 seconds of loading time.
- Fixed a bug that caused Piggy Race to advance too quickly until the game restarted.
- Tons of bugfixes and technical improvements.
- Getting everything ready for this Holiday Season! A brand new Champion and an exciting special event, starting on December 13!
- Improved the animations for Stardust Challenge, Gold Rush, and Card Mayhem so they are faster and interrupt less.
- Improved the game splash screen and reduced over 2 seconds of loading time.
- Fixed a bug that caused Piggy Race to advance too quickly until the game restarted.
- Tons of bugfixes and technical improvements.
— Fixes multiple issues related to VIP and ELITE memberships
— Now you can upgrade or downgrade your membership level at any time!
- Limited testing of a new matchmaking model and improved matchmaking screens.
- Join us and the community through the new social links in the settings menu!
- Tons of bugfixes and improvements.
- New ELITE benefit: Members can now choose between using Skip'Its or ads!
- Opening the Coin Chests and the Ranged Tower to all players!
- Other improvements and optimizations.
- Preparations for the new season!
- Now you can see how many cards of each type you accumulated.
- Many improvements in the game's onboarding.
- Technical upgrades to ensure a smoother customer support experience.
- Technical improvements in the management of VIP and ELITE memberships.
- Many bugfixes and optimizations.
- New gameplay elements in limited testing: Coin Chests and Ranged Towers.
- Many improvements for new players joining our community. Welcome!
- Lots of big and small bugs fixed: The game should be smoother than ever now.
- New gameplay elements in limited testing: Coin Chests and Ranged Towers.
- Many improvements for new players joining our community. Welcome!
- Lots of big and small bugs fixed: The game should be smoother than ever now.
Fix season pass price on Vip club
IMPORTANT: This update will be obligatory to participate in competitive events!
- Champions and Ultimates inflict a lot more damage to enemy bases.
- Fixes a bug where Rocket Barrage would not hit enemy bases.
- Fixes other bugs connected to the base looting sequence.
- Fixes an issue where the Prelude Season would not finish
- Fixes an issue where the banner could overlap with the ultimate button
- Fixes an issue where the game would freeze for some players after receiving the rewards in Gold Rush, Card Mayhem or Stardust Challenge
Bugfixing release!
- Fixes an issue where Piggy Race would sometimes fail to sync the progress with our servers!
- Around 20 bugs and glitches more fixed.
- Important performance optimizations.
Performance optimization: Mob Control will run more smoothly and consume less battery!
- Stability improvements for Piggy Race.
- Bugfixes and performance optimizations.
- Testing new events with a limited number of players: Gold Rush, Card Mayhem and Stardust Challenge!
Major game update!
* Preparing for Summer Season #2!
* Rolling out Competitive Piggy Race to all players on Gold league and above!
* Improvements for the VIP and ELITE memberships (beta)
* Fixes related to how shields work
* Number dioramas up to 9999
Lots of smaller bugfixes and stability improvements
Things we are testing:
Daily Bonus
Champions defending bases New environments
- General bugfixes and improvements
Improvements to make cloud saves more reliable
General bugfixes and improvements
- Fixes an issue where towers or other game elements would not be destroyed in some battles
- Fixes an issue that caused accounts to be duplicated for some players
- Gameplay stability improvements
- Improvements to make cloud saves more reliable
- Fixes an issue where the game would break for some players in battles with many mobs.
- New content for the Summer seasons
- Many other bugfixes and optimizations
New betas!
- Daily Bonus
- Opponent Champions
Fixes a problem that caused the VIP and ELITE subscriptions to disappear for some beta players.
Fixes a problem that made battles unplayable for some players.
Gradual rollout of new mechanics!
- Competitive version of Piggy Race
- New mini event: Loadout Challenge
- New environment art
1/ Many technical improvements (bugfixes, performance optimization, etc.)
2/ Gradual rollout of new mechanics!
- Competitive version of Piggy Race
- New mini event: Loadout Challenge
- New environment art
Fixes an issue where the game would freeze in a green or blue screen for some players.
- Fixes a crash that could happen when opening the leaderboard and the armory views
- Fixes a problem where bricks could be lost
- Gradual rollout of God Tier! Compete against the top players in the world and earn your God Badge
- Gradual rollout of new environments
- General improvements and bugfixes
Fixes a bug where the game could crash for some players when opening the Armory.
Updated home screen UI, preparing for future systems and events!
Gradual rollout of new avatars and achievements.
Many smaller bugfixes and stability improvements.
Fixes a bug where the game could crash for some players when opening the Armory.
Updated home screen UI, preparing for future systems and events!
Gradual rollout of new avatars and achievements.
Many smaller bugfixes and stability improvements.
- Fixes an issue where the collision box for Big Bertha was larger than it should
- Other bugfixes
- First batch of balancing improvements for the new card evolutions
- Various bugfixes and improvements
- NEW: Increases maximum card level up to 100 and introduces card evolutions!
- Reduce card requirements when transitioning to the new card system
- Bugfixes and improvements
Hotfix losing the first level